Communication Coordinator
for the Division of Research, Innovation and Economic Development
at The University of Texas Rio Grande Valley
The following is an interactive EPUB produced for UTRGV. Click on the image to view the publication and all videos.
As Communication Coordinator, I produced, filmed, edited, and voiced over all the videos for the division. Click on the individual thumbnails to play the video or visit RIED YouTube Channel.
Co-Owner of Virtual Media Mavens, LLC
Virtual Media Mavens, LLC (VM2) was a web design, digital media content creator, and web metrics/analytics company. This original poster created at VM2 reflects the services the company provided to its clients, and it was used as a tool to help them understand how they could improve their web presence.
Chief Marketing and Programming Officer for CVN.tv
I was part of the founding team and the Chief Marketing/Programming Officer (CMPO) of a startup online television broadcast and social media network at CycleVision Network (CVN.TV).
CVN was designed as the first fully interactive Internet and mobile entertainment platform dedicated entirely to the motorcycling world. We were supported by global media partners, promoters, and motorcycle industry leaders who were looking for the perfect way to engage and support the global rider community.
I worked closely with Limelight Networks and Gigya social media platform building the interactive television and social network site. My other responsibilities consisted of: populating the site with acquired programming, acquisitions of cinema releases; acquiring content from Dorna global partners, oversight of the site build; and installation supervision and testing of the social networking turnkey system (Gigya). I was responsible for the original programming development pipeline, transferring data, and marketing of the channel. Acquisition and licensing of programming, social interaction, and social media marketing were under my purview. The site was launched in 2012, but was frozen two years later after it went insolvent due to development expenditures and investors retracting investment commitments.
CVN was designed as the first fully interactive Internet and mobile entertainment platform dedicated entirely to the motorcycling world. We were supported by global media partners, promoters, and motorcycle industry leaders who were looking for the perfect way to engage and support the global rider community.
I worked closely with Limelight Networks and Gigya social media platform building the interactive television and social network site. My other responsibilities consisted of: populating the site with acquired programming, acquisitions of cinema releases; acquiring content from Dorna global partners, oversight of the site build; and installation supervision and testing of the social networking turnkey system (Gigya). I was responsible for the original programming development pipeline, transferring data, and marketing of the channel. Acquisition and licensing of programming, social interaction, and social media marketing were under my purview. The site was launched in 2012, but was frozen two years later after it went insolvent due to development expenditures and investors retracting investment commitments.
"MORE" Branding Campaign Strategy for the City of McAllen
Branding Strategy Proposal
This Marketing Plan for the City of McAllen _outlines a marketing campaign that seeks to help the city solve its economic decline and build a strong brand image. This proposal was in collaboration with UTPA's School of Business Marketing Department and city administrators. It has been expressed that the City of McAllen is currently undergoing a branding campaign, but has yet to decide upon concrete ideas. City administration wants to create a place where people will want to live, shop, and do business.
UTPA Television Partnership Proposal with PBS station KMBH
This power point presentation was drafted to encourage a partnership between The University of Texas-Pan American and PBS KMBH TV60. The emphasis of the television initiative was to have UTPA create more programming addressing Hispanic issues utilizing faculty as experts in areas of diabetes awareness, border issues, and STEM projects.
Corporation for Public Broadcasting Initiative
EPIC - Educational Programming Interactive Consortium Proposal
As a response to the Corporation for Public Broadcasting’s (CPB) American History and Civics Initiative, The University of Texas-Pan American (UTPA) was actively combining pedagogical research and digital technology to create educational video games, interactive educational tools, classroom readers and television programming along with other supplementary materials to create a library of interactive educational media.
Birding The World Television Pitch
Birding the World was pitched as a thirteen, 46:40-minute episodic television series shot entirely on location with host and internationally recognized ornithologist, Kenn Kaufman, and co-host birder, Kim Kaufman, leading the way. The “Crocodile Dundees” of Ornithology – Kenn & Kim – sweep viewers among different cultures, over exquisite landscapes and around the world observing birds in the wild. Birding the World is an entertaining travel/adventure/nature series exploring some of the world’s most remote and exotic places in search of distinctive, rare and endangered birds and simultaneously educating audiences about fascinating fauna facts, critical habitat preservation and environmental protection needs to secure certain bird species from extinction!
Program treatment
treatment_for_web_1.pdf | |
File Size: | 13806 kb |
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TOYO Interactive Television Content Design
American Film Institute Interactive Television Collaboration - Digital Content Design
Zodiac Gaming was a leading developer, publisher and distributor of interactive games delivered through digital set-top boxes, allowing consumers to play a wide range of single and multiple player games on their televisions using a simple remote. Zodiac Gaming provided cable and satellite operators and their customers a large suite of highly interactive games in all major genres.
Toyo Powerpoint Presentation and User case
afi_wrapagenda.pdf | |
File Size: | 146 kb |
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toyo_presentation_011006.ppt | |
File Size: | 2188 kb |
File Type: | ppt |
toyo_usecasev2.doc | |
File Size: | 44 kb |
File Type: | doc |